
Spooky Cavern Games
New world
Round twelve wall corners and race your best time
FreeWorld in Mini-games
.mcworld file, 808 KB. Consoles and Java Edition can’t import packs.
Gather at the lobby console and use it, or crouch beside it, to start the countdown. Each stage leads onto two ledges divided by a tall wall: move to the open right edge and jump around the projection to reach the far ledge. Cross the remaining pads and land beneath the lit finish gate to advance.
The opening quartz and birch corners offer wider landings. Later stages narrow the decks, raise the ledges and shift the approach sideways through village, foundry, crystal and warped palettes before the final Crown Corner. Each fall returns you to the start of your current stage and adds 5 seconds.
Finish all twelve stages to post your time; the lowest completed time including penalties wins. Each runner has their own progress and timer, and personal bests survive Save & Quit. An interrupted heat resumes at the stages reached with a fresh countdown. Allow 12–30 minutes for 1–4 runners. Late arrivals wait for the next heat, and Adventure mode keeps the course blocks in place.
0.1.1
Crouch 5 seconds on your stage's first pad to leave a run, and a finished runner can end the round from the console
0.1.0
First release
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New world

New world

New world

New world

New world

New world

New world

World
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